Lars Pfeiffer
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Works


     

Mute the Flute


Creative Fields
Game, Programming



Mute the Flute is an asymetric round based multiplayer game in which the pied piper and a group of rats try to catch each other, utilizing puzzle elements to switch between being the hunter and the hunted.

Download it here

 

My roles in this project:

Lead Developer:

  • Developing all core functionality
  • Developed in the Unity 2018
    • Using C# for the script functionality
  • Used programming concepts:
    • Object Oriented Programming
    • Inheritance, Polymorphism and Interfaces
  • Trigonometry
  • Implementing most of the assets

- My responsibilities:

  • Developing Core features of the game in a short amount of time, to build a digital prototype to enable fast iterations on the game design.
  • Creating flexible systems for the various features to make them easy maintainable and also easily accessible for the Co-Programmer, thus he can add new content to those systems

 

The Team:

Marvin Spahn: 3D-Generalist
“LinkedIn“

Philip Stenger: Game Design, Additional Programming
“LinkedIn“

Janos Weyhkencht: 3D-Artist
“LinkedIn“

Fabio Lanthaler: Sound Design
“Website to be implemented”

Daniel Erben: Sound Design
“Website to be implemented”

 
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Last updated 03.2022
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